RWBY​ 6​

Working as a Pre-Layout and Camera artist for Rooster Teeth Productions on the sixth season of their series RWBY, I enforced scene continuity, prepared and animated cameras, posed and placed assets, sets, and characters. Additionally, I processed Motion Capture and was QA for Animation, Final Camera, and Post Production.



Had the opportunity to work on the latter half of Rooster Teeth premiere season of Gen:LOCK as a layout and camera artist. I processed Motion Capture data, placed characters, and sets and did small amounts of support animation. Additionally, I worked closely with the Lighting and Post Production departments helping with QA and rendering management.


© 2019 by Ash Kuehn

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